Hashiba Kyouya is a 28-year-old game developer. With his company going bankrupt, and him losing his job, he returns to his hometown. Looking at the success of creators of his age, he finds himself regretting his life decisions as he lay distressed on his bed. As Kyouya wakes up, he discovers that he has traveled ten years back to the time before he entered college. Will he be able to finally make things right?
At the beginning of the Edo Era, when people enjoyed a time of peace, Lord Tokugawa Tadanaga holds a fighting tournament. In the past, matches were fought with wooden swords. This time, real swords will be used. One-armed Fujiki Gennosuke and blind Irako Seigen will fight each other in this match. Both are disciples of Iwamoto Kogan, who is known as Japan's greatest swordsman. Each of them are determined to prove himself the successor of Iwamoto's school. However, there can only be one champion. So begins a story of intertwining fates, conflict, and strange destinies.
Maiku Kamishiro grew up in an orphanage with no history of his family or of his past. Left with only a childhood picture of himself and another person in front of a house, he believes that the other person in the picture is his long lost twin sister. Upon discovering his old home, two young girls show up on his doorstep one day both claiming to be his long lost sister.
Rishe, the duke’s daughter, is no stranger to reincarnation—it’s her seventh life, after all. Each life restarts at her broken engagement. Having been a merchant, a maid, and a knight, she now desires leisure. But her world changes when a prince, who killed her in a past life, proposes! To prevent war and live to a ripe old age, she begins her seventh life as the bride of an enemy nation’s prince.
Kimizuka Kimihiko is a crisis-magnet. So it is no surprise when his rather mundane flight suddenly enters a state of emergency with a dire need of a detective onboard. Unfortunately, his attempt at avoiding trouble is foiled by a beautiful girl with silver hair who goes by the codename Siesta. Declaring herself a detective, she unceremoniously drags Kimizuka into the case as her assistant. That incident spelled the beginning of an adventure around the globe that went beyond his wildest imagination. Putting their lives on the line, the two took down criminal organizations, prevented disasters, and saved thousands. But the curtain closed to their epic journey with Siesta's untimely death three years later. Resolving to live an ordinary high school life this time, Kimizuka spends a year maintaining a low profile. However, as fate would have it, a girl with an uncanny resemblance to Siesta comes crashing into his life, threatening to throw his peaceful days into disarray.
The year is 2199. The human race has been crushed in their war with the Gamilos, driven into underground cities by the invader's assault. Scientists estimate they have only a year left. The young officers Susumu Kodai and Daisuke Shima receive a mysterious capsule from a ship that made an emergency landing on Mars and return with it to Earth. It contains humanity's last hope: the planet Iscandar on the other side of the Magellan Galaxy has the technology to defeat the Gamilos and restore the planet. The space battleship Yamato is entrusted with this task, but they have only one year before humanity ends.
Yuichi hasn’t seen his cousin Nayuki in years. Now that he’s back, all knowledge of ever visiting has vanished. He tries to adjust to the vaguely familiar surroundings, but the gaps in his memory haunt him as time grows short. The pieces of the puzzle have appeared – an eerily silent beauty with blazing tresses, the mysterious girl with the winged backpack, and the sword-wielding demon slayer – but it’s up to Yuichi to discover how they fit together.
The year is 2307 A.D. Although fossil fuels have been depleted, humanity has obtained a new source of energy to replace them, in the form of a large-scale solar power generation system based on three huge orbital elevators. However, the benefits of this system are available only to a handful of major powers and their allies. In this world of never-ending conflict, a private armed organization appears, dedicated to the elimination of war through armed force. Its name is Celestial Being, and it is in possession of "Gundam" mobile suits.
The Social Welfare Agency saves the lives of terminal patients using cybernetic implants. Then it teaches them to kill. After surviving the slaughter of her family, young Henrietta awakens to her new life at the Agency with a rebuilt body and no memory. Teamed with Jose, who is responsible for turning her into the perfect assassin, Henrietta’s been given a second chance—but at what cost?
The curtain rises on Sarasa Watanabe, a starry-eyed 5'10" student who hopes to perform as a male lead role in the all-female Kouka Acting Troupe. She forms a friendship with her new roommate, a former idol. Together, they’re in for the role of a lifetime.
Cestvs enters his first match at the slave gladiator training school. Though he's bewildered to discover that his opponent is his best friend, he wins the match, and his opponent is killed on the spot. According to his instructor Zafar, losers have no future. "Every time you win, your opponent will die. You're practically a murderer!" With all his sorrow and rage clenched in his fists, Cestvs survives, as one after another powerful opponents stand in his way, as well as the shadow of Nero, fifth emperor of the Roman Empire. With no other way to secure his freedom, can Cestvs seize his future?!
Despite her supposed ineptitude with regular magic, Princess Anisphia defies the aristocracy’s expectations by developing “magicology,” a unique magical theory based on memories from her past life. One day, she witnesses the brilliant noblewoman Euphyllia unjustly stripped of her title as the kingdom’s next monarch. That’s when Anisphia concocts a plan to help Euphyllia regain her good name-which somehow involves them living together and researching magic! Little do these two ladies know, however, that their chance encounter will alter not only their own futures, but those of the kingdom...and the entire world!
Kōjiro Shindō is a highly-skilled negotiator working for the Ministry of Foreign Affairs. As his plane at Haneda airport prepares to take off, a huge mysterious cube appears from the sky. 'It' expands rapidly, and absorbs the passenger plane and its 252 passengers. The cube's name is "Kado". A strange being called Yaha-kui zaShunina appears from within Kado and tries to make contact with humanity. Shindō, who was been absorbed by Kado, ends up taking on the role of mediator between Yaha-kui zaShunina and humanity. The Japanese government sends its own negotiator, Saraka Tsukai.
She’s a thief. A killer. A saint and a scandal. She’s whatever you need her to be to get the job done. She takes your breath away to get what she wants. She takes everything else just because she can. It’s all in a night’s work for the woman called Fujiko Mine. She’s the slinky, sultry thread that holds Lupin III’s crew together—and this is the heist that started it all.
In a world where memories can be stored like computer data, a young man named Kaiba searches for his lost memories and discovers a connection with a mysterious girl.
Neku awakens in the middle of Shibuya's bustling Scramble Crossing with no memory of how he got there. Little does he know, he's been transported to an alternate plane of existence known as the Underground. Now an unwilling participant in the mysterious "Reapers' Game," Neku must partner up with a girl named Shiki in order to survive...
Tomozaki is one of the best gamers in Japan, and in his opinion, the game of real life is one of the worst. No clear-cut rules for success, horribly balanced, and nothing makes sense. But then he meets a gamer who’s just as good as him, and she offers to teach him a few exploits…
Ye Xiu is the star player on an esports team that dominates the Chinese leagues of hit multiplayer titled “Glory.” His gaming days appear to have come to an abrupt halt, however, when he is forced out of his team – who are keen to accept a lucrative sponsorship deal he is vehemently opposed to. Dejected, Ye Xiu takes a job at a late-night Internet cafe, and eventually strikes up a friendship with Chen Guo, the cafe’s owner. Eventually, Chen Guo reveals her plan – to launch a new “Glory” team led by Ye Xui. Will Ye Xiu resume his “Glory” days? And can he recruit – and train – enough fellow members to return to the top of the national rankings...and take revenge on his disloyal former teammates?
Seven high school students that got caught in an airplane accident wake up, in a middle age like fantasy different world where magic and beast-man (juujin) exist.
But they do not panic at their current situation!?
They build a nuclear plant in a world without electricity, they control the economy of a large city in a short work's trip, and finally for their benefactor's sake who are suffering from the misgoverment, they declare war on the evil nobles.
So... none of them is a normal high school student, each of them are super human high school students that stand at the top of politics, economics, science and medicine!
This is a story of a dream team that possess earth's greatest wisdom and technology, that without any self-restraining bring a revolution to a different world with over-technology
Uranohoshi Girls’ High School, a private school in the seaside neighborhood of Uchiura at Numazu city, Shizuoka prefecture. A small high school in a corner of Suruga Bay, it is home to nine teens, led by second-year student Chika Takami, driven by one seriously big dream: To become the next generation of bright, sparkling “school idols”! As long as we don’t give up, any dream can come true... All we have to do now is keep pushing hard for fame and glory! Now their “School Idol Project” begins to make their dreams come true!