Sequel/spin-off of the gag manga classic Osomatsu-kun, entailing the lives of the now 20-something NEET virgin Matsuno sextuplets and the bizarre adventures they find themselves into in the modern day.
This story takes place in a fictional town, in a fictional country, in a fictional world. One morning, a young lady awakens to find that she has lost all her memories prior to that morning. Her life, her relationships, her very name—all gone. All that's left is a cell phone with numbers and names she doesn't recognize and Orion, a young boy that only she appears to be able to see. With Orion's guidance, she struggles to make sense of herself, a boyfriend she doesn't know and the thousand and one little things that make up a daily life. But with no memories left, the only alternative is to forge new ones, even if that means leaving old loves behind.
The New Adventures of Flash Gordon, also known as The Adventures of Flash Gordon, is an animated television series. The series is actually called Flash Gordon but the expanded title is used in official records to distinguish it from previous versions. Filmation produced the series in 1979, partly as a reaction to the mammoth success of Star Wars Episode IV: A New Hope in 1977. The series was a homage to the original Flash Gordon comic strip and featured most of the original characters, including Flash's girlfriend Dale Arden, and the scientist Hans Zarkov. The series is still regarded as one of the most faithful adaptations, and one of Filmation's finest overall efforts.
The basic story follows Flash and his companions as they travel to Mongo, where they are forced into battle by its ruler, Ming the Merciless, his daughter Princess Aura, and his army of Metal Men. To help their cause the heroes lead the formation of an alliance beginning with King Thun, leader of the Lion People; Prince Barin, ruler of Arboria; an
With tons of optimism, and strength to match, fun-loving 9-year-old Pippi Longstocking resides at rustic Villa Villekulla with her pet monkey and horse, sailing into adventures with her friends Tommy and Annika. Based on the books by Astrid Lindgren.
Busytown is an enchanting place that's abuzz with energy and life. Young audiences are invited to sing and laugh along as Huckle Cat, Lowly Worm, and other beloved characters from acclaimed author Richard Scarry make their way through the day exploring their happy and lively world.
Shut-in vampire Terakomari, or Komari for short, awakens from her slumber to find she's been promoted to a commander of the army! The thing is, though, her new squad has a reputation for being violently insubordinate. And although Komari was born to a prestigious vampire family, her hatred of blood has made her the picture of mediocrity-scrawny, uncoordinated, and inept at magic. With the odds stacked against her, will the help of her trusty maid be enough for this recluse to blunder her way to success?
After being named CEO of the world's largest and most non-sensical corporation, Sebben & Sebben, Judy Ken Sebben aka Birdgirl has to find a way to maintain her work/superhero life balance.
Two Australian party girls, Sarah and Rachel, looking for fun times, new experiences, positive vibes, and hopeful horoscopes in the bizarre town of Wollongong. Sarah's quest is to find love, whereas Rachel hungers for chaos, often bringing them into conflict as they encounter surreal Australiana, strange bush creatures, and eccentric nomads.
Royal Crackers was once the king of snacks, but the empire is crumbling. When the family patriarch, tyrannical company founder Theodore Hornsby Sr. ends up in a “super coma,” the rest of the Hornsbys will take their lack of talent and business acumen and try to make Royal Crackers the success it once was.
When book-loving Lady Elianna spots Prince Christopher—her betrothed in name only—consorting with another noble lady, she realizes the recent rumors must be true. The prince has someone he truly loves, which means the annulment of their engagement is both inevitable and fast-approaching. What she doesn't realize is that this is merely a surface ripple—one of many where the truth runs deep, in a conspiracy surpassing her imagination!
Den City is a city with advanced network systems in which a VR space called LINK VRAINS was created by SOL Technologies. The Knights of Hanoi, a group that hacks through dueling, as well as SOL Technologies are seeking a mysterious AI program. Yusaku Fujiki, also known as Playmaker, is a first year high school student who manages to capture this AI program while trying to find out the truth about an incident in the past.
Danger Mouse is back saving London, saving the World and, most importantly, saving Penfold in brand new and fantastically absurd, energetic adventures.
Brave 10 is a manga series by Kairi Shimotsuki, serialized in Media Factory's Comic Flapper from 2007 to 2010. The series was resumed on June 15, 2011 and retitled Brave 10 Spiral, better known as Brave 10 S, serialized in Monthly Comic Gene. An anime adaptation by Studio Sakimakura and TMS Entertainment began airing on January 8, 2012. The original manga series is licensed by Tokyopop, though no volumes have been released as of 2012. The series is based on the legendary Sanada Ten Braves, a group of ninja that assisted warlord Sanada Yukimura during the Sengoku period of Japan. The series had been licensed for streaming on Crunchyroll.
Seven centuries have passed since the Earth plunged into darkness, seven centuries since the Jettator swore to regain from man his lost knowledge and freedom, all the Immortals took the oath, all except one. Who dominates the world, but soon an Immortal will come to confront him, his name is Quentin MacLeod, he is the Highlander. This animated series followed the adventures of Quentin MacLeod, the Last of the MacLeods. Set in a post apocalyptic world almost barren of technology and civilization. The Jettator's or Immmortals oath was to lay down their swords and when Kortan decided not to swear the oath so began the wait for the Highlander.
Asahi Kashiwagi lives the typical life of an average high school student — until the day a TV fortune teller’s predictions come true one after another, culminating in a series of risqué encounters! Destiny seemingly draws five beautiful girls into Asahi’s path, and soon he finds himself fielding not one, not two, but five love confessions. Asahi will need to follow his heart to find the perfect love for him, or else his love fortunes may end in one epic flail and flop.
The Batwheels are a team of sentient super-powered crimefighting vehicles that help Batman, Robin and Batgirl—as well as a host of additional DC Super Heroes—keep Gotham City safe. Created only recently by the Batcomputer, our mechanized heroes must navigate the growing pains of being a newly formed super-team as well as the growing pains that come with just being a kid.
Nearly half the population of Sakurada, a small town near the Pacific Ocean, has some sort of unique power. These powers range from being able to enter the mind of a cat, to resetting the world back to a certain point in time in the past. There is a group known as the "Kanrikyoku" that controls and monitors the use of these powers. Asai Kei and Haruki Misora work for their school’s club called "Houshi" club, which execute any missions received from the Kanrikyoku. Misora has the ability to reset the world 3 days. This means that all events and any memory of the past 3 days that "could have" happened, never happened. Kei has the ability to "remember" the past. Even after Misora uses her powers to reset the world back 3 days, Kei will retain those 3 days in his memory. Combining their powers, these two solve missions issued by the Kanrikyoku.