Ramayan is a highly successful and phenomenally popular Indian epic television series created, written, and directed by Ramanand Sagar. The 78 episode series originally aired weekly on Doordarshan from 25 January 1987, to 31 July 1988, on Sundays at 9:30 a.m. IST.
It is a television adaptation of the ancient Indian Hindu religious epic of the same name and is primarily based on Valmiki's Ramayan and Tulsidas' Ramcharitmanas. It is also partly derived from portions of Kamban's Ramavataram and other works.
A teenager from Earth, is brought to another universe known as Videoland to defeat the evil villainess, Mother Brain, as foretold in an Ancient Prophecy.
Captain Scarlet and the Mysterons, often referred to as Captain Scarlet, is a 1960s British science-fiction television series produced by the Century 21 Productions company of Gerry and Sylvia Anderson, John Read and Reg Hill. First broadcast on ATV Midlands from September 1967 to May 1968, it has since been transmitted in more than 40 other countries, including the United States, Australia, New Zealand and Japan. Characters are presented as marionette puppets alongside scale model sets and special effects in a filming technique that the Andersons termed "Supermarionation". This technology incorporated solenoid motors as a means of synchronising the puppet's lip movements with pre-recorded dialogue.
Set in 2068, Captain Scarlet presents the hostilities between Earth and a race of Martians known as the Mysterons. After human astronauts attack their city on Mars, the vengeful Mysterons declare war on Earth, initiating a series of reprisals that are countered by Spectrum, a worldwide security organisation. Spectrum b
In a world where Skill Fruits grant powers, aspiring adventurer Light is stuck with the useless «Fruitmaster» skill. Eating another one results in death, so no do-overs. Meanwhile, his childhood friend Rena quickly rises to S Rank. But when Light accidentally eats a second Skill Fruit, he survives and discovers his true power: He can consume unlimited Skill Fruits and gain their abilities!
Not every party treats you like a hero—especially when you’re a lowly red mage like Yuke. So, after years of constant ridicule by his A-rank party members, he ditches them. Searching for a new party, he reunites with former students Marina, Silk, and Rain, and joins their group. But on a quest to conquer the world’s greatest dungeon, they become entangled in chaos that threatens the world.
Togo Asagaki was the Red Ranger in a heroic Ranger squad. During their final battle against an evil organization, he gave his life to guarantee their triumph. But fate had other plans, and he found himself reborn in an entirely different world. Embracing his new role as an adventurer, he transforms into Kizuna Red and continues his pursuit of justice, helping those in need.
Six thousand years ago, the Demon God appeared and creatures were turned into demons. The mankind created six Temples to fight the demons. Long Haochen joins the Knights Temple. As he grows, an adventure unfolds. He wins the recognition of others and fights with the Six Temples against the demons for the sake of human beings. He sacrifices himself to protect the people. Could Long win the Throne of Seal and be granted the highest honor in the Knights' Temple? All remained to be revealed.
The skilled hunter Kikuru Madan has decided to retire out of fear of wasting his youth. One day, a guild staff member suggests that he go on a quest with a new female martial artist named Hitamu Kyan. However, she keeps getting hit by monsters one after another.
Awakening from magical stasis after a thousand years, the Dark Lord Leonis suddenly finds himself in the body of a ten-year-old boy! He quickly meets Riselia, a girl confronting the Voids, creatures that have nearly exterminated humanity. Determined to uncover the mysteries of this strange new era, Leonis enrolls in Excalibur Academy, a school that trains students to fight back against these enigmatic monsters. Could the Voids hold some connection to Leonis's past?
In the fallout of nuclear war, the last of humanity survives with the help of life-like androids known as Dolls. Built to serve, some fight in wars as Tactical Dolls or T-Dolls. Now, an elite team comprised of T-Dolls are sent to face a new rogue threat, Sangvis Ferri. Leading them into battle is their new human commander, M4A1.
After accidentally breaking a statue of the guardian god of the Asakusa district, middle school students Kazuki, Toi and Enta are transformed into kappas -creatures from japanese folklore- by Keppi, self-proclaimed prince of the Kappa Kingdom. If they want to regain their human form, they must collect the five Dishes of Hope for him, which fulfill the wishes of whoever possesses them. To do so, they will fight against the kappa-zombies and extract their "shirikodama", the mythical organ containing humans' deepest desires. Two policemen, Reo and Mabu, are the ones behind this evil scheme, turning humans into zombies as agents of the Otter Empire, enemy of the Kappa Kingdom since ancient times. In the guise of "Kappazon, Inc.", they control society by manipulating the desires of the masses for their own goals. To succeed in their mission, the boys must be connected through the "Sarazanmai", revealing their most intimate secrets in the process...
Yavuz Karasu, a well-trained Turkish soldier, is in Istanbul with his fiance where a terrorist operation takes place. Dr. Bahar, who is not a surgeon, tries to save his fiance. After this incident, Yavuz goes back to Karabayir and Bahar follows him all the way to give him something that belongs to him. Another incident happens and he is chosen to be the commander of a team whose mission is to catch a terrorist and protect Karabiyir and their country Turkey. The whole team is solid, consistent, and willing to sacrifice their lives for the sake of their country.
A young girl named Dorothy has gone to live with her grandparents on their small farm. One day when Dorothy is left alone in the house a tornado appears. Dorothy fails to get to the basement in time, and the entire house is picked up and transported to a magical land, falling on and killing a wicked witch. There she is informed by a good witch that she must travel to the Capital of Emerald and meet a great magician who may be able to help her find a way home. Along the way she makes some incredible friends and sees many strange and fantastic things.
Aoi prefers indoor hobbies and is afraid of heights, but her childhood friend Hinata loves to show off her passion for mountain climbing. As young children they once watched the sunrise from the top of a mountain, and now they've decided to take up mountain climbing in hopes of seeing that sunrise again. They have cooking battles with mountaineering gear, climb small hills in their neighborhood, and meet new mountaineering friends as they learn the ropes of the hobby. When will they finally see that sunrise again?
"Die Schatzinsel" (Treasure Island) - 1966: An Overview
This film is a live-action, East-German/Czechoslovak adaptation of Robert Louis Stevenson's classic adventure novel. However, it's crucial to know that it is not a direct, faithful adaptation of the book. Instead, it is a highly liberal and stylised re-imagining that blends the pirate adventure with the popular genre of the time: the Euro-Western.
Plot Summary (The Basic Premise)
The core premise remains the same: a young man, Jim Hawkins, comes into possession of a treasure map and embarks on a voyage to a remote island. However, the 1966 version takes significant liberties:
Setting: While the novel is set in the 18th century, this film has a distinct 19th-century "Wild West" feel, with characters using revolvers and wearing costumes that feel more like cowboys than classic 1700s pirates.
As a young associate, Mitchell McDeere brought down the prestigious Memphis law firm of Bendini, Lambert & Locke, which operated as a front for the Chicago mob—and his life was never the same. After a difficult decade, which included a stay in the Federal Witness Protection program, Mitch and his family now emerge from isolation to reclaim their lives and their future—only to find that past dangers are still lurking and new threats are everywhere.