The exploits of the Mobile Infantry squad, "Razak's Roughnecks," during the SICON–Bugs War between a newly united humanity and an extraterrestrial race, known as the "Bugs," also sometimes referred to as Arachnids.
A young gay couple must overcome dark, mystical forces conspiring against them, starting with a vengeful 19th century witch and her cheating warlock fiance.
Round the Twist is a Logie Award-winning Australian children's television series about three children and their father who live in a lighthouse and become involved in many bizarre magical adventures.
Blood River is the realm's most feared assassin guild, jointly run by the Su, Mu, and Xie clans. They can strike royals in court and crush great sects in the wild. When the patriarch is poisoned on a mission, the three clans vie for the top seat. Su Muyu leads the Spider-Shadow unit and shields the dying leader on the road to a cure. He clashes with elder Su Zhe and old friend Su Changhe, and meets master healer Bai Hehuai. After brutal power struggles, Su Changhe becomes new patriarch and Su Muyu heads the Su clan. They launch the "Other Shore Plan" to drag Blood River out of the shadow and forge a new destiny, free from being anyone's blade.
In an alternate fantasy world, the Demon King reigns with a formidable army led by his Four Heavenly Kings. One happens to be Uchimura Denosuke, a normal salaryman unexpectedly plucked from his mundane life by the Demon King himself. But even in this new realm, Uchimura is bestowed no particular powers. Can he survive treacherous missions with only the knowledge of an office worker?
Humans and katawara are at war, but there are those on each side who join forces. Tama is a fox spirit who loves humans, while her sendou brother, Jinka, despises them. Together, they use the power of spirit transformation to defeat the monstrous katawara and put an end to the evils of this chaotic age. What destiny awaits the duo at the end of their journey?
Farmer Nikolay has long ago settled on Mars with his family. He leads a peaceful life and tends to his robot-aided farmstead until the Head of a large corporation comes to Mars to get rid of the village and launch a new production line.
The young adventurer Belgrieve retires to a quieter life after losing his leg to a beast. While gathering herbs in the woods one day, he rescues an abandoned child. Angeline trains with her father and later achieves S-Rank in the capital’s adventurer guild. Five years later, she decides to return home. Will Belgrieve get another chance at being an adventurer? Will Angeline return home unscathed?
Helgoland. Here, on Germany's only offshore island, a small community of survivors of an apocalypse that has overrun the rest of the world and plunged it into chaos is holed up. But the price of their survival is high. The resources on the rocky island are scarce, so that an inhumane "social ranking" system determines the lives of the 513 inhabitants: each islander is evaluated according to his usefulness. The only doctor is high on the list, others are far behind, and they have to fight for their place on the list and their survival. Meanwhile, people from the mainland are trying to get to Helgoland and the Helgolanders have to defend their island.
A group of kids join a secret agency where they learn to use the power of imagination to journey into the Dream World and create fantastic creations in order to help sleeping children being terrorized by the evil Nightmare King who is bent on conquering the Dream World and invading the Waking World.
A fatal mistake leads to the ultimate deal for this clever office lady. After her accidental demise by the gods, Kaoru is offered to be reborn into a new world. She agrees, but with a few demands to help her survive, including a younger body and the ability to create insanely overpowered potions! Now, she’s ready to make the most out of her next life.
A young martial artist's quest to prove himself takes an unexpected turn when he and his companions stumble into a mystery surrounding a golden coffin.
In a seemingly ordinary rural town, something strange is happening to the residents. But Shizuru Chikura is more concerned for her missing friend. Determined to find her, Shizuru and three other girls board an abandoned train and travel to the outside world, unsure if they'll make it back alive. As they venture toward the unknown, the question looms: What awaits them at the final stop?
The year is 2242. Kanata wants to be a Drifter and meets Noir, who is a dud Magus with no memories. However, because Noir excels in battle against the Enders, Kanata partners with her and discovers exactly what it takes to be a Drifter.
Endo and Kobayashi love to bicker about their latest video game fixation. They think they're simply providing color commentary, but one of the game's characters, Siegwald, can hear them talking about his fiancée, the villainess Lieselotte!
After constantly traveling due to her parents' work, sixteen-year-old Sofía wants stability: to go to school and have friends. When they move to Río Vivo, a small town in the mountains, she finally gets what she wants, until a strange water-bound power threatens the normal teenage life she's worked so hard to achieve.