Cosita Linda is an upcoming Spanish-language telenovela to be produced by Venevisión International in conjunction with Univision Studios. The telenovela will be an adaptation of the 2003 Venezuelan telenovela Cosita Rica written by Leonardo Padrón.
Ana Lorena Sánchez and Christian Meier will star as the main protagonists while Pedro Moreno and Zuleyka Rivera will portray the main antagonists.
Official production of Cosita Linda began on May 31, 2013.
Keegan Deane's staggering lack of discretion and inability to self-censor land him the law cases that nobody else will touch. He always tries to do the right thing, but at the same time struggles to save himself from the many self-destructive elements that plague his own life, including women and gambling.
Junior attorney Kimmie Boubier and her two best friends, Helen-Alice and Marika, have had a standing date every Friday night for the last 13 years. They even have a motto for what they call "Friday Night Fun Night": "Always together! Always Inside!" However Kimmie's recent promotion throws a monkey wrench into the tradition. Not only is she now working with her idol, "Lady Lawyer of the Year" Felicity Vanderstone, but she meets a dashingly handsome British attorney, Richard Lovell, who invites her to his party at a trendy club. Determined to spend time with Richard and heed Felicity's advice to network, Kimmie sets out to convince her friends to take Super Fun Night on the road.
When psychiatrist Dr. Neil Chase encounters two women suffering from the same symptoms with similar nightmarish stories, rational explanations just don't seem to fit.
Park Sun-Woo works as an anchorman at a TV broadcasting station. He is in love with newsreporter Joo Min-Young, who is bright and honest. Park Sun-Woo then obtains 9 incense items, which allows him to go back 20 years in time. Park Sun-Woo travels to the past.
The story follows three families that each lived in Lightfields farmhouse at different time periods (1944, 1975 and 2012) but who are linked by a spine-chilling presence: the ghost of a teenage girl who died in mysterious and tragic circumstances.
Angry Birds Toons tells how life is not always easy on Piggy Island. Red and his angry feathered companions, Chuck, Matilda, Bomb, the Blues and Terence must come together to protect their eggs - and future - of the cunning plots of Bad Piggies. Having only guides for their intelligence and determination, they absolutely must thwart the pigs' advanced technology. Nevertheless, they have a huge advantage... the incredible stupidity of the Bad Piggies! Angry Birds Toons gives life to the characters and adventures of one of the most popular games in history and presents the amusing world, and cunning of the Angry Birds and their sworn enemies, the Bad Piggies.
Naïve and provocative Gabriela is a raggedy migrant worker who arrives in town to mesmerize all with her playful and simple, yet raw sensuality. Set in 1925, the story unravels in Ilhéus, a quiet northeastern coastal city thriving with cocoa crops and aspirations for progress, even though the traditional ways still rule.
Jess Mastriani was a normal person who only wanted to take over her parents' restaurant in Indiana. But that changed when she was hit by lightning. After that she began seeing visions of missing people. Jess decides to use her newfound ability to be a consultant to the FBI, helping locate missing individuals. Eventually, she is hired by the bureau full-time and trained to become an agent, but her by-the-book nature sometimes clashes with the personality of her partner. Jess and her colleagues work out of the FBI's Washington, D.C., office.
Leona Ozaki joins Newport City's infamous Tank Police division. With aid of Al and her newly built mini-tank, Bonaparte, she wages war on Buaku and his cohorts, the Puma Sisters.
Belfast, 1909. The Harland and Wolff shipyard has been handed the greatest project in its history. It will build a great, unsinkable ship. And it will be called the RMS Titanic.
Tipped as the most exciting British magician to emerge in decades, Dynamo: Magician Impossible is the story of an ordinary boy from Bradford living an extraordinary life. The series sees the 28-year-old travelling the globe as the unassuming anti-hero who just happens to astound everyone he meets, whether it's an international footballer or Hollywood actor. Throughout the series, Dynamo: Magician Impossible will take viewers on his magical journey before stunning them with incredible, headline-grabbing stunts beyond the realms of possibility.
Drugs: A multi-billion-dollar industry that fuels crime and violence like no other substance on the planet. Turning cartel leaders into billionaires, the illegal drug industry also provides vital income to hundreds of thousands of poor workers across the globe. While some users sacrifice their lives to an addiction they can't escape, others find drugs to be their only saving grace from physical or emotional pain almost impossible to overcome. Where should the lines be drawn in this lucrative industry?
The daily life of two neighboring families, the Bouley and the Lepic, with literally opposite educational methods. Despite their social and cultural differences, they are friends and do not hesitate to face worries...
Nino is a 300-year-old boy who lives with his uncle, Dr. Victor, a sorcerer and scientist, and his great-aunt Morgana, a 6,000-year-old witch. The three of them live in a castle in the middle of the city of São Paulo. Apprentice sorcerer, Nino has never attended a school, because of the unusual age of 300 years. His parents left him living with Victor and Morgan, because they needed to travel on an expedition into outer space, taking their two younger brothers. In spite of having animal and supernatural friends in the Castle, Nino, feeling lack of friends like him, decides to do a spell he learned with his Uncle Victor, and ended up bringing to the Castle, three children who had just left school. Free of loneliness, Nino receives the visit of the three daily.
During a summer camp, 15 children, 8 males and 7 females, find a grotto by the sea. Deep within they discover working computers and some electronic equipment, and later the owner, a man called Kokopelli. Kokopelli claimed to be a programmer working on a brand new game, in which a large robot has to defend the Earth against fifteen alien invasions. He persuades the children to test the game and sign a contract. All but one of them signs; barely a moment later they mysteriously awaken on the shore believing what happened was just a dream.