Armed with technological gear, great ideas and an unfailing sense of humour, Talking Tom and his friends are on a mission to reach stardom at all costs.
An old sea captain and his student decide to take part in the international regatta. At the same time an amateur thief steals a statue of Aphrodite from Louvre and boards their yacht by mistake. A long, fun adventure is ahead.
What if you hold the power to hear the voices or see fragments of images from the future? Would that be a good thing or a bad thing? Glasslip follows the life of Touko Fukami, an aspiring glass artist born from a glass artisan family. She enjoys her worry-free life in Fukui, save for the fragments of images that she sees on occasion.
On her 18th summer, she meets the transfer student Kakeru Okikura at her school, and then again at her favorite café called Kazemichi together with all four of her friends. The voices from the future lead Kakeru to Touko, and his arrival disrupts her mediocre existence. All six of the friends must face their most unforgettable summer full of hope, affection, and heartache.
This is Meiro-machi (Labyrinth Town), the town of fortune-telling. In town, there is a fortune-telling shop called Urara, where girls aspiring to be fortune-tellers come from all over the country. Chiya, who was raised in the mountains, comes to the town with a purpose, but what is it exactly? There, she meets Kon who is always serious, Koume who loves all things western, and the shy Nono. Their fun days of living together as apprentice fortune-tellers are about to begin.
Tomoko Konagai is a first-year in high school and a shy girl. Tomoko owns three cats. The cheerful and live Munchkin Maa, the smart and responsible Russian Blue Rou, and the gentle crybaby Singapura Shii. Tomoko, whose only friends were her cats, one day becomes friends with Azumi Shiratori, who also loves cats.
The story revolves around the protagonist "I" and the murders and mysteries he encounters. He tries in vain to stay out of the story, but instead he always gets dragged into the center of everything. Even though it seems that he contributes a lot, he always finds out that whatever he did was meaningless in the end.
The year is 2205. The "historical revisionists" have begun attacks on the past in their plot to change history. The Saniwa, who have been charged with protecting history, can imbue life into objects. Strongest among these are the Tōken Danshi. The story centers around their cheerful lives.
The hyperactive teenage scuba diver, Hikari Kohinata, lives in a small town near the sea. On her first day of high school she meets the shy transfer student, Futaba Oki, who is struggling to find a place after moving away from Tokyo. Hikari takes the lead, dragging Futaba into her hijinx, and the two soon become close friends
Fushimi Inari is a shy, not-so-bright middle school girl living in Kyoto's Fushimi ward. She has a crush on her classmate Tanbabashi, but cannot express her feelings. One day, as thanks for helping a fox pup, the deity Uka no Mitama no Kami grants her the ability to change her form.
Unshackle your laughing gas, put your ball and chain away, take a prison break and get ready to escape with the Daltons! The fab four are back! The Daltons will try every trick in the books to get out and then some: a maze of tunnels, explosives, hot air balloons and rain dances, and a whole cast of zany characters to help them get free ... or not! The only thing they don’t try using are their brains! But what they lack in intelligence, they sure make up for in willpower and imagination! The far west has never been crazier!
Dora goes to school and lives in Playa Verde, which is a city. Together with the explorer girls Emma, Kate, Naiya, and Alana and her only male companion, Pablo, Dora and her friends work together and go on amazing adventures while discovering the secrets of their city. Dora has a magical charm bracelet and a smart phone, complete with an app version of the previous Map to aid her. Her friend Kate is fond of drama, while Emma loves music. Alana is tomboyish but loves animals, Naiya is smart and loves to read, and Pablo loves playing soccer.
In the spring when the cherry blossom petals fall, Yū Narukami moves to Yaso Inaba to live with his uncle and cousin due to his family's circumstances. He transfers to Yasogami High School, where his event-filled school life begins. However, when serial murders begin occurring in the peaceful town, Yū is awakened to the power of his heart turned to physical form: A Persona. Within these new mysteries is Marie, a resident of the alternate world, the Velvet Room, who has no memories of her past. Together with his friends, Yū must solve all the riddles set in front of him and save Yaso Inaba from further violence.
Yukino and Kanade Sakurai live together as high school students enjoying their daily life; until one day Sakuya Kamiyama confess her love for Kanade to Yukino, asking for her support. This makes Yukino to release her true feelings for her sister.
Flying Bark Animation produced an animated cartoon series of Tabaluga. In this series, Tabaluga is the last of the dragons and the crown-prince of Greenland, a magical place inhabited by talking animals of many different species. Tabaluga must defend his home from two rival kingdoms on either side of Greenland; a frigid arctic tundra, ruled by the evil snowman Arktos and a searing desert, ruled by an evil sand-spirit named Humsin.
An animated adaptation of twelve of Shakespeare's best-known plays. The series was produced by S4C for the BBC, but animated by some of the foremost artists of Soyuzmultfilm, the former Soviet Union's main animation studio. Each 26-minute play is directed by a different animator, in a wide variety of styles: cel animation for Macbeth, stop-motion puppets in Twelfth Night, and paint on glass for Hamlet.