An epic animation about four 'average' girls who have superpowers. They get into endless adventures while trying to balance the world of fairies with the human one.
A 300-year-old book is discovered which chronicles the adventures of the legendary Samurai Troopers... centuries before they happen! But what does this mean? Are the Troopers merely puppets in some cosmic play, acting out parts? Who is this mysterious Suzunagi, a mysterious girl who entices each of the warriors with their hearts' desire - salvation, new armors, freedom from a life of fighting. Why is she so interested in the troopers and their armors?
Wendy and Marine are two sisters who get along like a house on fire and share all their little secrets. But they also like to tease one another or use their boundless energy to get up to mischief.
A strange, silent warrior appears. When the Inferno armor is summoned to battle him, the mysterious warrior calls forth his own armor - a black copy of the Inferno armor! Now, the warriors will find themselves half a world away fighting once more to save humanity, but this time, from their own armor!
Although Talpa has been defeated, the Warriors don't get much of a break. As they celebrate Ryo's birthday party, the news tells them of a strange killer in samurai armor wreaking havoc in New York. And the armor looks very familiar. Now, they will have to battle the ancient sorcerer Shikaisen for Sage's life!
Two psychic children, two parentless siblings, and their environmentalist guardian try to rescue the globally warmed world of 2025, protect vulnerable lives, and stay ahead of an oppressive government in a dramatic sci-fi thriller.
Everyone dreams of running away at least once in their lifetime. Toughy, Smarty and Mouse discover an island which seems perfect. Sun, sand, fruit in the trees, fish in the sea. No haircuts. No school dinners. No goodnight kisses. Best of all, no grown-ups. Or so they think.
Forced to stay with his aunt and uncle for the summer holidays, Tom Long is lonely and bored, until one night he hears the clock strike 13. He suddenly finds himself transported to a magical Victorian garden of the 1880s and meets a girl.