The Cromwell clan lives in the real world, except for their grandmother who lives in Halloweentown, a place where monsters go to escape reality. But now the son of the Cromwells' old enemy Kalabar has a plan to use the grandmother's book to turn Halloweentown into a grey dreary version of the real world while transforming the denizens of the real world into monsters.
God decides to take a vacation, but first He has to find a saint who can rule the universe while He's away. So He goes to the Northeast of Brazil, where He believes there's a very good man for the job. As soon as He comes down to Earth, a young man comes along to help on His quest.
In the legendary past, before Poké Balls were invented, an aura-guiding hero Pokémon named Lucario sensed two groups of armies about to clash, and a threat of a massive war in front of Oldoran Castle in Kanto that would leave no survivors. He transferred this message to his master, the legendary hero Arlon, while he was being attacked by a violent group of Hellgar. During the battle, his sense of sight was lost and he was rendered unable to see. He used the detection of his Aura, and so with the offensive Wave Bomb, he eliminated them. Though by the threat, the queen of Rota, Lady Rin was resolute to die with her civilians, and so Arlon made a choice.
Ash, Pikachu and the gang try and stop a pair of thieves hiding out in the canals and alleyways of Altomare, the age-old water capital. Joining the adventure are two new legendary Pokémon, a pair of siblings named Latias and Latios, who serve as peacekeepers and protectors of the Soul Dew — a priceless treasure with a mysterious power.
Ben and Bill are the two worst, completely useless agents - real losers. But who else would you send on a super-difficult top-secret mission? The French have just sold a new high-power M51 rocket to the Russians for crazy money. Unfortunately for them, the rocket was hijacked before they could get it of their hands. However, not just any fool is up to neutralizing this threat, but only the craziest and most stupid of them can cope with such a task.
The inimitable VW Beetle is losing all his races and destined for the scrap heap until mechanic Hank takes him over and gives him a new lease of life. Soon, Herbie is winning again, to the fury of his previous owner, who builds a menacing black bug to challenge Herbie to the ultimate race.
Snow White's mother dies during childbirth, leaving baby Snow and father John for dead on an icy field, who then receives a visit from one of Satan's representatives, granting him three wishes.
The wealthy and impulsive Rollo Treadway decides to propose to his beautiful socialite neighbor, Betsy O'Brien. Although Betsy turns Rollo down, he still opts to go on the cruise that he intended as their honeymoon. When circumstances find both Rollo and Betsy on the wrong ship, they end up having adventures on the high seas.
In coastal Cornwall, England, during the early 19th Century, a young woman who's come there to visit her aunt, discovers that she's married an innkeeper who's a member of a gang of criminals who arrange shipwrecking and murder for profit.
As the Great Day of the Flyers nears, the Great Valley's flying youngsters are eager to participate in the annual exhibition to show off their skills. Everyone, that is, except free-spirited pterodactyl Petrie, whose individualism causes problems when it comes to staying in formation. Enter his dinosaur pals Littlefoot, Cera, Spike and Ducky, who encourage Petrie to embrace his uniqueness.
The daring convict no. 23, known as The Eel, escapes from prison and, after mocking his inept persecutors, saves the lives of three people in peril: a beautiful girl, her mother and an annoying suitor, only to get exhausted and almost drowned. Once he regains his strength at Judge Brown's home, he participates on an upper-class social party where he competes with the suitor for the favors of the charming Miss Brown. But prison guards are still after him…
During World War II, a shot-down American pilot and a marooned Japanese navy captain find themselves stranded on the same small uninhabited island in the Pacific Ocean.
Erstwhile childhood friends, Judah Ben-Hur and Messala meet again as adults, this time with Roman officer Messala as conqueror and Judah as a wealthy, though conquered, Israelite. A slip of a brick during a Roman parade causes Judah to be sent off as a galley slave, his property confiscated and his mother and sister imprisoned. Years later, as a result of his determination to stay alive and his willingness to aid his Roman master, Judah returns to his homeland an exalted and wealthy Roman athlete. Unable to find his mother and sister, and believing them dead, he can think of nothing else than revenge against Messala.
Siegfried, son of King Siegmund of Xanten, travels to Worms, capital of the Burgundian kingdom, to ask King Gunther for the hand of his sister, the beautiful Kriemhild.
Fievel and his friend Tony Toponi find a map that they believe points to a treasure buried somewhere beneath Old New York, and the plucky rodent is determined to find it. However, what he discovers under the city is a tribe of Native American mice who were driven underground by prejudiced European immigrants.
A humble and simple Takezo abandons his life as a knight errant. He's sought as a teacher and vassal by Shogun, Japan's most powerful clan leader. He's also challenged to fight by the supremely confident and skillful Sasaki Kojiro. Takezo agrees to fight Kojiro in a year's time but rejects Shogun's patronage, choosing instead to live on the edge of a village, raising vegetables. He's followed there by Otsu and later by Akemi, both in love with him. The year ends as Takezo assists the villagers against a band of brigands. He seeks Otsu's forgiveness and accepts her love, then sets off across the water to Ganryu Island for his final contest.
After years on the road establishing his reputation as Japan's greatest fencer, Takezo returns to Kyoto. Otsu waits for him, yet he has come not for her but to challenge the leader of the region's finest school of fencing. To prove his valor and skill, he walks deliberately into ambushes set up by the school's followers. While Otsu waits, Akemi also seeks him, expressing her desires directly. Meanwhile, Takezo is observed by Sasaki Kojiro, a brilliant young fighter, confident he can dethrone Takezo. After leaving Kyoto in triumph, Takezo declares his love for Otsu, but in a way that dishonors her and shames him. Once again, he leaves alone.
All of the Clow Cards have been captured, and Sakura Kinomoto, the new Master of the Cards, is preparing to play the lead in the play for the town festival. However, a new evil force is causing mysterious events all over Tomoeda, including the disappearance of Sakura's cards. With Syaoran's help, Sakura must figure out the cause of these events, and save her town.