What could be more smurfy than spending Valentine's Day with the most lovable little blue creatures in all of the forest? In this half-hour animated special from Hanna-Barbera, the residents of Smurf Village cheerfully await Cupid's arrival ... but evil lurks nearby. Can Cupid's arrow make a dent in the stone-hard heart of Gargamel, the evil wizard? Will Smurfette's Prince Smurfing ever arrive?
A mix of life tales in modern Japan where fate is predicted by your name and a fingerplay song. Are the members of this society playing into the hands of some higher being or are they living the life of impermanence?
Trained in the skills of sea power, Pi the fish can fight a shark, sink a squid or batter any random predator that ever threatens his friends and neighbors on the reef. Unfortunately, being the only hero in town can take its toll, especially when a group of sharks declares that the end of the reef is soon at hand.
When 12-year-old Lauri tries too hard to get his older siblings’ attention he falls badly and loses his ability to walk. Now Lauri is stuck at home, lonelier than he ever was. Just then a helpful furry creature from another dimension appears and takes him on a fantasy adventure. In the other dimension Lauri trades his shadow for being able to walk again, but the shadow becomes a goofy, all-eating monster who follows Lauri back to his world. To beat the monster Lauri needs to team up with his siblings and give up his ability to walk. However, Lauri is now determined to learn to walk again and he has his siblings beside him - and that’s what really matters.
Songs for a Passerby is a meditative quest that allows you to step outside reality for a moment and look at yourself. As a puppeteer of your own body you will be entering a poetic space where the melancholy question arises: is this me passing by moments, or is it rather the moments passing by me?
In order to wipe out the Gaulish village by any means necessary, Caesar plans to absorb the villagers into Roman culture by having an estate built next to the village to start a new Roman colony.
A never ending polar night reigns. The agitated residents of a village truns to a shaman but he won't help them. A brave young hunter goes in search for the sun.
We see a house cat next to an unoccupied birdcage as he pulls a canary feather out of his mouth. Hmm, I wonder what happened? Now he hangs up a sign: 'Songbirds Wanted'.
The computer animation Outside In explains the amazing discovery, made by Steve Smale in 1957, that a sphere can be turned inside out by means of smooth motions and self-intersections. Through a combination of dialogue and exposition accessible to anyone who has some interest in mathematics, Outside In builds up to the grand finale: Bill Thurston's "corrugations" method of turning the sphere inside out.
Everyone's favorite lazy, lasagna loving, Monday hating orange tabby leaves his exciting star of a popular comic strip world for the real one. But as the novelty wears thin, Garfield begins looking for a way back before his strip is permanently cancelled.
More powerful than any human, Max Steel is more radical than ever in his first movie "Endangered Species". Along with his friends Kat and Berto, Max Steel will have to face his greatest enemies, Bio-Constrictor and Psycho, who want to genetically modify animals and terrorize the world.
The Dream World is an alternate universe created by humankind's shared unconscious thoughts. When Poet Anderson journeys deep into this world, he meets his Dream Walker, a mysterious guardian angel who leads Poet to confront his demons and his destiny.
Original animated film made for the International Chopin Year. The soundtrack consists of Fryderyk Chopin's music performed by Justyna Steczkowska, Tomasz Stańko and Michał Urbaniak. The author rejects the pompous, exalted, pathos-laden, obligatory admiration that paralyses the possibility of hearing Chopin's music in a fresh way.
The rats are out of control in Hamlin; they've taken over the kitchen, but when they take over the King's bedroom, that's the last straw. He posts a $5 reward, which the rats change to $5,000. Alice and Julius accept the challenge; they play a tune and the rats gather around, but they won't fall for the old "follow me into the river" trick. Fortunately, a very powerful vacuum cleaner is nearby, and Alice and Julius suck all the rats into it. The king gives them their reward: $5.