The true story of Charlotte Salomon, a young German-Jewish painter who comes of age in Berlin on the eve of the Second World War. Fiercely imaginative and deeply gifted, she dreams of becoming an artist. Her first love applauds her talent, which emboldens her resolve. When anti-Semitic policies inspire violent mobs, she escapes to the safety of the South of France. There she begins to paint again, and finds new love. But her work is interrupted, this time by a family tragedy that reveals an even darker secret. Believing that only an extraordinary act will save her, she embarks on the monumental adventure of painting her life story.
A porcine bounty hunter accepts his next hit: Pickles, a naive, ebullient elephant. Though he initially sets out to capture the perky pachyderm, the unlikely pair find themselves crisscrossing the globe on an adventure that brings out the best in both of them.
Grim desperately needs one more soul to win his work competition, but his last scheduled collection at a rigorous bike race turns his world upside-down. At the finish line, he learns that life is not always about the trophy at the end of the race.
A heartwarming tale for underdogs everywhere, Pip is the story of a small dog with a big dream—to become a Southeastern Guide Dog. Does she have what it takes?
Natsume has been busy, navigating between humans and Yokai when he coincidentally reunites with an old classmate, Yuki. It brings back painful memories of a certain Yokai. Meanwhile, Natsume also became acquainted with Yorie Tsumura, a woman in the memories of a Yokai whose name he had returned. Yorie knew much about Reiko, but now lived a peaceful life with her only son, Mukuo. Being with this family was comforting for Natsume, but apparently a mysterious Yokai has been lurking in their town. On the way back from investigating, a “Yokai seed” that had latched itself to Nyanko Sensei drops into the Fujiwaras’ garden and grows overnight into a fruit tree. When Nyanko Sensei eats a fruit that is somehow shaped like himself, he suddenly splits into three!
When the mystical kingdom of Ramathep is besieged by a monstrous army of Yaksa Clan, the faith of the kingdom lies in a young Muay Thai warrior determined to use a sacred weapon -the 9th Satra- to restore peace to the kingdom.
Having achieved miraculous victories in a series of battles against the Britannian Army, Lelouch Lamperouge has brought the Black Knights, his paramilitary organization, to a more powerful state than ever before. Nothing seems impossible for him when he utilizes his military strength, intellect, and Geass power of absolute obedience. However, obstacles in the face of the uprising never cease, putting Lelouch in a difficult predicament. Most worryingly, Kururugi Suzaku's combat prowess and the appearance of a mysterious child named V.V. threaten to put an end Lelouch's great rebellion.
Too much tankery and not enough studying for her entrance exams has landed Momo in the hot seat! Luckily her friends won’t let her flunk out without a fight, and they’ve hatched a foxy plan to put her back on top. Miho’s stepping down to let Momo take up the mantle of commander, because if she can lead the team to victory in the Continuous Cup, Momo can retake her exams. The stakes have never been higher for the team as they fight for tank supremacy both on and off the combat field!
Waiting to board the train, an old lady just wants to eat her cookies in peace, but hijinks ensue when a teenager on the platform next to her seems intent on sharing them, too.
The cunning and wicked Urfin wants to become ruler of Magic Land. With an army of wooden soldiers, he captures the Emerald City and renames it ti Urfinville. He is all but ready to celebrate victory, when his plans are ruined by an ordinary girl named Dorothy, who arrives in Magic Land just at the right time. She must return home, but not before she helps her friends - the Scarecrow, the Tin Man, and new-brave Lion - defeat Urfin. And in order to do that, they need to find out who he really is.
Ronald and his friends going on a camping trip in the Far-Flung Forest where Ronald discovers an old house which he assumes is haunted by a ghost called the Far-Flung Phantom. The campers are forced to stay in the old house due to the stormy weather where a holographic head named Franklin leads them through a challenging game which will eventually help them to escape.
Kate and Humphrey take their pups to Alfred Creek Falls for a vacation, where they find themselves embroiled in a cross-country chase after mad wolf trappers spot them.